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Mage's Fire Talents

Author:admin Date:7/30/2009 Source:http://www.igcome.com

Living Bomb
The target becomes a Living Bomb, taking 612 Fire damage over 12 seconds. After 12 seconds or when the spell is dispelled, the target explodes dealing 306 Fire damage to all enemies within 10 yards and knocking all targets up in the air. This spell can only affect one target at a time.
37% of base mana, 35 yard range, Instant cast
Burnout
Increases your spell critical damage bonus with all Fire spells by 10%/20%/30%/40%/50% but your spell criticals cost an additional 1%/2%/3%/4%/5% of the spell's cost.
Firestarter
Your Blast Wave and Dragon's Breath spells have a 50%/100% chance to make your next Flamestrike spell instant cast. Lasts 10 seconds.
Dragon's Breath
Targets in a cone in front of the caster take 370 to 430 Fire damage and are Disoriented for 5 seconds. Any direct damaging attack will revive targets. Turns off your attack when used.
37% of base mana, Instant cast, 20 seconds cooldown
Hot Streak
Any time you score 3 spell criticals in a row, you have a 33%/66%/100% chance the next spell cast within 10 seconds will gain 100% increased chance to score a critical hit.
Fiery Payback
When below 35% health all damage taken is reduced by 10%/20% and your Pyroblast spell's cast time is reduced by 1.75/3.5 secondss while the cooldown is increased by 2.5/5 secondss.
Empowered Fireball
Increases the damage of your Fireball spell by an amount equal to 5%/10%/15% of your spell power.
Pyromaniac
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%/2%/3%.
Combustion
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
Instant, 3 minutes cooldown
Molten Fury
Increases damage of all spells against targets with less than 20% health by 10%/20%.
Blazing Speed
Gives you a 5%/10% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 seconds.
Fire Power
Increases the damage done by your Fire spells by 2%/4%/6%/8%/10%.
Playing with Fire
Increases all spell damage caused by 1%/2%/3% and all spell damage taken by 1%/2%/3%.

Critical Mass
Increases the critical strike chance of your Fire spells by 2%/4%/6%.
Blast Wave
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 186 Fire damage, knocking them back and Dazing them for 6 seconds.
34% of base mana, Instant cast, 30 seconds cooldown
Improved Scorch
Your Scorch spells have a 33%/66%/100% chance to cause your target to be vulnerable to Fire, Frost and Arcane damage, increasing damage taken by 2% and lasts 30 seconds. Stacks up to 5 times.
Molten Shields
Causes your Fire Ward and Frost Ward spells to have a 15%/30% chance to reflect the warded spell while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
Master of Elements
Your spell criticals will refund 10%/20% of their base mana cost.
Flame Thoursowing
Increases the range of your Fire spells by 3/6 yards.
Impact
Gives your damaging spells a 4%/7%/10% chance to stun the target for 2 seconds.
Pyroblast
Hurls an immense fiery boulder that causes 141 to 187 Fire damage and an additional 56 Fire damage over 12 seconds.
27% of base mana, 35 yard range, 5 seconds cast
Burning Soul
Gives your Fire spells a 35%/70% chance to not lose casting time when you take damage and reduces the thourseat caused by your Fire spells by 5%/10%.
Ignite
Your critical strikes from Fire damage spells cause the target to burn for an additional 8%/16%/24%/32%/40% of your spell's damage over 4 seconds.
Burning Determinutesation
When Interrupted or Silenced you have a 50%/100% chance to become immune to both mechanics for 10 seconds.
World in Flames
Increases the critical strike chance of your Flamestrike, Blast Wave, Dragon's Breath, Living Bomb, Blizzard and Arcane Explosion spells by 2%/4%/6%.
Improved Fire Blast
Reduces the cooldown of your Fire Blast spell by 1/2 seconds.
Incineration
Increases the critical strike chance of your Fire Blast, Scorch, Arcane Blast and Cone of Cold spells by 2%/4%/6%.
Improved Fireball
Reduces the casting time of your Fireball spell by 0.1/0.2/0.3/0.4/0.5 seconds.

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