Customer Services
7*24 customer support service ;Fastest transaction & delivery ;
Guaranteed safety ;

Select Your Game
Payment Provider
Recent In-Game Fixes Updated
Author:admin Date:7/28/2009 Source:http://www.igcome.com
Recent In-Game Fixes updated on June 25th, 2009, this was posted by Bornakk, till now Fixes changed more times, so do you still remember the changes before? Let's review it.
6/05/09
We've made some adjustments to the siege engine and demolisher in the flame leviathan encounter in order to make them more effective.
The tower of life's adds have had their health reduced.
The Ancient Water Spirit in the Freya encounter should now be vulnerable to interrupt effects.
Life Sparks will no longer chain their Shock spell.
6/08/09
When immune to the stun of following abilities, Maim, Bash, and Hammer of Justice will no longer cause player spells to be interrupted but they will still interrupt
NPCs. Also, when these abilities do stun a player target, they will not perform an interrupt effect and lock out the affected magic school. As an example, if a Mage is channeling Arcane Missiles and is hit by Hammer of Justice, Blink will now be available as the Arcane school will not be locked out as it was before.
The Retribution Paladin talent Vindication no longer reduces the targets stamina or intellect but does correctly lower agility, spirit, and strength as mentioned: http://forums.worldofwarcraft.com/thread.html?topicId=17631617432
6/11/09
The Yogg-Saron encounter has received the following changes: Death Ray no longer hits players who are under the effect of Malady of the Mind, Guardians of Yogg-Saron no longer use Dominate Mind, the spawn rate of Guardians of Yogg-Saron is more forgiving, and these Guardians will no longer spawn if a player that is protected by Hodir's Flash Freeze hits an Ominous Cloud.
